I’ve updated my Numenera generators as big, fat single page application. it’s still a work in progress (and consequently, some things have less features than before), but it has come together quite nicely and therefore I feel it’s ready for launch.
Not much to say, I’m just an average computer geek with many eccentricities and strange medical mysteries. I love coding, electronics hacking, reading, writing and music. I just mill around in Poole and Bournemouth in Dorset, living out my life as a professional Ruby on Rails developer and web designer.
This year was a pretty tumultuous one in my life. The first half of it for me was largely unmemorable and forgotten except for one major event: I left my […]
It took far longer than I wanted, but Rusthaven is finally released in print! Everyone who has previous bought the PDF should have received a discount code for the print […]
It has finally happened – Rusthaven is now available for sale on DrivethruRPG! It has been a long road to get here, with no shortage of hurdles (and no doubt […]
I previous said I’d be disappointed if it took all the way until June or beyond to get Rusthaven launched, and disappointed I am. Life has thrown a few curve […]
Of all the creatures in the Rusthaven sourcebook, one of my favourites is the Murkstones. They come in two variants, the common Crawlers and their much rarer creators, the Builders. […]
Rusthaven is still being worked on. Currently artwork is still coming in and some last few bits of writing are coming together. A final editing/proofing pass is scheduled and then […]
Every since I saw Soylent, I was interested in meal replacement systems, but there never seemed to be a decent solution in the UK for me to try. Primarily for […]
One of the core philosophies I took away from Numenera, and from most of my favourite RPGs, is that the books are there to provide ideas, not instructions. Yes, there […]
Rusthaven is a 120+ page sourcebook for the tabletop roleplaying game Numenera I’ve been working on for about a year now. I finally got my license to publish it so […]